Under natten till tisdagen släppte Valve en ny mindre patch till Counter-Strike 2. I den kortfattade patchen listar tillverkaren sju förändringar som man genomfört.
Merparten av nyheterna handlar om buggfixar kopplat till granater, men Valve löser också ett par andra buggar kopplat till spelarmodellernas rörelse och situationer som kan uppkomma efter att en spelare lämnat en match i förtid.
Fullständiga patch notes:
Merparten av nyheterna handlar om buggfixar kopplat till granater, men Valve löser också ett par andra buggar kopplat till spelarmodellernas rörelse och situationer som kan uppkomma efter att en spelare lämnat en match i förtid.
Fullständiga patch notes:
[ GAMEPLAY ]
- Fixed a bug where grenade throw strength adjustments were sometimes delayed
- Fixed a bug where attempting to switch to a grenade immediately after throwing it would cancel the throw
- You can now get an intermediate strength grenade throw without a delay by pressing primary and secondary attack simultaneously
- Fixed several cases of players sticking while sliding against geometry
- Player pings will now be displayed in the player's color
[ MISC ]
- Fixed "Ace Round MVP" calculation bug when teams had a different number of players
- Fixed shorthanded bonus logic sometimes incorrectly accounting for kicked players
- Fixed a bug where grenade throw strength adjustments were sometimes delayed
- Fixed a bug where attempting to switch to a grenade immediately after throwing it would cancel the throw
- You can now get an intermediate strength grenade throw without a delay by pressing primary and secondary attack simultaneously
- Fixed several cases of players sticking while sliding against geometry
- Player pings will now be displayed in the player's color
[ MISC ]
- Fixed "Ace Round MVP" calculation bug when teams had a different number of players
- Fixed shorthanded bonus logic sometimes incorrectly accounting for kicked players