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G:loot Cup

Week Three Qualifier #1

7 Augusti 2017 - 9 Augusti 2017
Online, European Union

Information






How do I sign up and check in for the tournament?

1. Create a team and apply with your roster
2. Be on Discord at check-in time (#Fragbite @ Discord.gg)

USE YOUR TEAM TAG IN THE NICK ON DISCORD!

3. Team captain will check-in through the website (a green button will appear in the menu)
4. Once the bracket is out, find your opponents in the Discord chatroom.

FAQ:
· How to register if you are not from Sweden.
· How to download & use EAC.
· How to rent a server.







Roster changes
· A team may only swap two (2) players during the qualifier.
· A player may only play in one team during each qualifier.
· Players who have played in previous qualifiers may participate if they have lost.
· Players who have qualified for the finals may not participate in more qualifiers.



General rules:
· It's required to take a printscreen of the scoreboard with the end result of the match and send it to and admin on discord when reporting the score.
· It's required to fill in the Publiclir.se Username and the correct Steam ID on all players that will be participating in the team when signing up for the tournament.
· EAC from Publiclir.se.
· One coach per team is allowed using the coach function on the servers.
· Players with a CS:GO VAC ban from 2016 or 2017 are not allowed to participate.
· Players with cheat bans from previous Fragbite tournaments are not allowed to participate within two years from when the ban was issued.
· Knife to decide starting side.
· Team A is responsible for the server renting on Publiclir.
· Veto to decide map, the team lowest in the bracket (so called team B) starts the Veto process.
· It is okay to ask for WO 15 minutes after the bracket has been generated.
· Overtime - Maxrounds 3 with mp_startmoney 10000
· Pause is only allowed during freezetime.
· Maximum of one 5 minute pause during each map per team.
· If the server crashes before the 4th round the map is restarted, example 2-1 in score.
· If the server crashes after the 4th round you restart at the current score with mp_startmoney 6000, example 2-2 in score.



Demos:
· You have to record in-eye. The demo most be recorded with the built-in record function writing record in the console in CS:GO, ending up as a .dem file. If you do not, you may be disqualified.
· You can ask for demos from 2 players in the enemy team. You need to notify an admin before you request demos from the enemy team.
· You have 5 minutes after the match have ended to contact an admin and request for demos.
· You have 15 minutes after being notified to upload your demo. If your internet connection is slow, notify an admin before the 15 minutes has passed.



REMEMBER:
· In order to participate you must use EAC from Publiclir.se so remeber to make sure that EAC works BEFORE the tournament starts.

Format

Schedule

7th of August - Qualifier Day
18:00 CEST – Check-in begins
18:50 CEST – Registration closes / Check-in ends
19:00 CEST – Bracket will be released
· Round of 128 (BO1)
· Round of 64 (BO1)
· Round of 32 (BO1)

9th of August - Playoffs Day 1
19:00 CEST – Tournament start
· Round of 16 (BO1)
· Quarterfinals 1-4 (BO1)
· Semifinals 1-2 (BO1)

(Two team qualify to Playoffs Day 2)

10th of August - Playoffs Day 2
18.00 CEST - Final - Qualifier #1 (BO3) - (Broadcasted)
18.00 CEST - Final - Qualifier #2 (BO3) - (Broadcasted)
21.00 CEST - Grand Final - Winners of Qualifier #1 & #2 (BO3) - (Broadcasted)



BO1 Veto:
Team B removes one of the 7 maps;
Team A removes one of the 6 remaining maps;
Team B removes one of the 5 remaining maps;
Team A removes one of the 4 remaining maps;
Team B removes one of the 3 remaining maps;
Team A picks one of the two remaining maps.

BO3 Veto
Team B removes one of the 7 maps;
Team A removes one of the 6 remaining maps;
Team B pick one of the 5 remaining maps;
Team A pick one of the 4 remaining maps;
Team B ban one of the remaining 3;
Team A ban one of the remaining 2;
The remaining map is played as the third map if needed.

Map pool:
· de_nuke
· de_inferno
· de_cobblestone
· de_train
· de_mirage
· de_cache
· de_overpass