1
DK nerfad tack vare locks? HAHAHA
Postat av cyto den 8 Januari 2009, 22:59
204 kommentarer · 249 träffar
Låt mig kopiera ifrån http://www.wowhead.com/?patchn otes=3.0.8-ptr
Läs nedan, har death knight nerfat eller buffat?
---------------------------- ------------------------------ ---------------------------
Death Knight
*
All multi-rune abilities generate 15 runic power.
*
Anti-Magic Shell: The cooldown has been lowered to 45 sec from 60 sec. (HAHA tack så mycket! Nu har warlock chans! not)
*
Blood Aura now grants 2/4% instead of 1/2% healing.
*
Blood Presence now grants 2/4% instead of 1/2% healing.
*
Bloody Strikes will receive extra bonus damage from Pestilence. (åhja, mera imba pls)
*
Bone Shield: The mitigation has been reduced from 40% to 20%. (warlock har chans! HEHE)
*
Corpse Explosion: Damage increased substantially, added 5 sec. cooldown, and changed cost to 40 runic power.
*
Dark Command: Range increased to 30 yards.
*
Death Knights have access to unique death-knight only facial textures and skin tones. These can be selected at the character creation screen.
*
Death Pact now grants 40% instead of 20% healing. (JA DET ÄR JU BRA? WTFSURVIVAL I LIEK HEAL MYSELF NOOBS)
*
Frost Presence: The bonus armor has been increased from 60 to 80% and magic damage reduction increased from 5 to 15%. (lugn, vi ska nog protestera!)
*
Heart Strike no longer has a haste debuff but will now be able to strike two targets.
*
Horn of Winter now has no cost and grants 10 runic power in addition to its stat buff, but has a 30 sec cooldown.
*
Icebound Fortitude now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher). (en enda nerf kanske?)
*
Night of the Dead now grants 40/70% passive area spell avoidance to your pet in addition to its current effects.
*
Outbreak will no longer receive bonus damage from pestilence. The bonus from Plague Strike and Blood Boil has been increased slightly.
*
Pestilence no longer has a 10 seconds cooldown. (nerf? ne lol)
*
Raise Dead has now been split into two spells:
o
Raise Dead now raises a ghoul or pet ghoul (if talented). Requires corpse dust if no humanoid corpse is nearby.
o
Raise Ally now raises a fallen party member and has no reagent. Available at level 72.
*
Rune of the Stoneskin Gargoyle (two-handed only) now grants 25 Defense and 2% Stamina.
*
Rune Strike: Damage decreased from 200% to 150% but threat increased to 150% from 100%.
*
Shadow of Death: The duration has been changed from 45 seconds to 25 seconds.
*
Unholy Blight had had its cost reduced from 60 to 40 runic power. (haha, dom har buffat det här!)
*
Wandering Plague will now properly reset after being cast.
*
Vampiric Blood: In addition to its current effects, also adds 20% health temporarily.
*
Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded. (ännu ej nerf)
---------------------------- ------------------------------ --------------------------
Och warlock:
Warlock
*
Drain Mana: Now drains a percentage of maximum mana.
*
Emberstorm: Now works with Conflagrate.
*
Ritual of Summoning: Will now create a summoning portal object which can be re-used for multiple summons for 5 minutes.
---------------------------- ------------------------------ ---------------------------
HAHAHAHAHAHHAHAHAH skämtar du blizzard?
BLIZZARD HAR _INTE_ NERFAT ROGUE, MAGE, HUNTER, DRUID, PALADIN OCH DEATH KNIGHT OCH INGEN BURST DAMAGE!
TIME FOR GRAVEYARD, WARLOCKS!
Läs nedan, har death knight nerfat eller buffat?
---------------------------- ------------------------------ ---------------------------
Death Knight
*
All multi-rune abilities generate 15 runic power.
*
Anti-Magic Shell: The cooldown has been lowered to 45 sec from 60 sec. (HAHA tack så mycket! Nu har warlock chans! not)
*
Blood Aura now grants 2/4% instead of 1/2% healing.
*
Blood Presence now grants 2/4% instead of 1/2% healing.
*
Bloody Strikes will receive extra bonus damage from Pestilence. (åhja, mera imba pls)
*
Bone Shield: The mitigation has been reduced from 40% to 20%. (warlock har chans! HEHE)
*
Corpse Explosion: Damage increased substantially, added 5 sec. cooldown, and changed cost to 40 runic power.
*
Dark Command: Range increased to 30 yards.
*
Death Knights have access to unique death-knight only facial textures and skin tones. These can be selected at the character creation screen.
*
Death Pact now grants 40% instead of 20% healing. (JA DET ÄR JU BRA? WTFSURVIVAL I LIEK HEAL MYSELF NOOBS)
*
Frost Presence: The bonus armor has been increased from 60 to 80% and magic damage reduction increased from 5 to 15%. (lugn, vi ska nog protestera!)
*
Heart Strike no longer has a haste debuff but will now be able to strike two targets.
*
Horn of Winter now has no cost and grants 10 runic power in addition to its stat buff, but has a 30 sec cooldown.
*
Icebound Fortitude now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher). (en enda nerf kanske?)
*
Night of the Dead now grants 40/70% passive area spell avoidance to your pet in addition to its current effects.
*
Outbreak will no longer receive bonus damage from pestilence. The bonus from Plague Strike and Blood Boil has been increased slightly.
*
Pestilence no longer has a 10 seconds cooldown. (nerf? ne lol)
*
Raise Dead has now been split into two spells:
o
Raise Dead now raises a ghoul or pet ghoul (if talented). Requires corpse dust if no humanoid corpse is nearby.
o
Raise Ally now raises a fallen party member and has no reagent. Available at level 72.
*
Rune of the Stoneskin Gargoyle (two-handed only) now grants 25 Defense and 2% Stamina.
*
Rune Strike: Damage decreased from 200% to 150% but threat increased to 150% from 100%.
*
Shadow of Death: The duration has been changed from 45 seconds to 25 seconds.
*
Unholy Blight had had its cost reduced from 60 to 40 runic power. (haha, dom har buffat det här!)
*
Wandering Plague will now properly reset after being cast.
*
Vampiric Blood: In addition to its current effects, also adds 20% health temporarily.
*
Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded. (ännu ej nerf)
---------------------------- ------------------------------ --------------------------
Och warlock:
Warlock
*
Drain Mana: Now drains a percentage of maximum mana.
*
Emberstorm: Now works with Conflagrate.
*
Ritual of Summoning: Will now create a summoning portal object which can be re-used for multiple summons for 5 minutes.
---------------------------- ------------------------------ ---------------------------
HAHAHAHAHAHHAHAHAH skämtar du blizzard?
BLIZZARD HAR _INTE_ NERFAT ROGUE, MAGE, HUNTER, DRUID, PALADIN OCH DEATH KNIGHT OCH INGEN BURST DAMAGE!
TIME FOR GRAVEYARD, WARLOCKS!
Är pvp för warlock balanserad?
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