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2.3.2 Patch notes
Postat av Anzeh den 22 November 2007, 10:43
62 kommentarer · 197 träffar
2.3.2 Patch Notes har visats nu på den amerikanska sidan. Förändringar ser man på t.ex. mages Ice Block.
Hunters
- Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
- Aspect of the Viper effect increased.
- Freezing Trap is no longer limited to one target at a time.
- Pet leveling speed has been increased.
Mages
- Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
- Conjure Mana Gem (Rank 6 - Emerald) now restores 1800 to 3000 mana and has three charges.
- Ice Block (Frost) is now available on the trainer to all mages at level 30.
- Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 25%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Paladins
- Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
- Righteous Fury: This spell will no longer cost twice the listed mana to cast.
- Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
Rogues
- Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
- Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
Shaman
- Earth Shield (Restoration) mana cost reduced.
- Lightning Shield mana cost reduced.
- Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.
Warlock
- The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.
Warrior
- Defiance (Protection) weapon expertise will now work in all stances. This was a bug that has been fixed.
- Warriors no longer lose rage when using a macro to enter a stance they’re already in.
Länk finns här: http://forums.worldofwarcraft. com/thread.html?topicId=297196 6053&sid=1
Man får hoppas att dem inte ändrar någonting :D
Finns även andra förändringar i spells:
Druids
Ravage (All Ranks) - Damage changed from 350% to 385%
Hunters
Aspect of the Viper - Mana regeneration changed from 50% of the total intellect to 55%.
Mages
The new Mana Emerald is an upgrade of the Rank 5, not a new rank. Changed from 1136 - 1364 mana to 1800 - 3000 mana.
Paladins
Crusader Strike - Now deals 110% weapon damage and refreshes all Judgements on target.
Sanctified Judgement (All ranks) - Seal's mana cost returned changed from 50% to 80%
Rogues
Ambush (All Ranks) - Damage changed from 250% to 275%
Hunters
- Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
- Aspect of the Viper effect increased.
- Freezing Trap is no longer limited to one target at a time.
- Pet leveling speed has been increased.
Mages
- Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
- Conjure Mana Gem (Rank 6 - Emerald) now restores 1800 to 3000 mana and has three charges.
- Ice Block (Frost) is now available on the trainer to all mages at level 30.
- Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 25%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Paladins
- Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
- Righteous Fury: This spell will no longer cost twice the listed mana to cast.
- Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
Rogues
- Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
- Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
Shaman
- Earth Shield (Restoration) mana cost reduced.
- Lightning Shield mana cost reduced.
- Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.
Warlock
- The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.
Warrior
- Defiance (Protection) weapon expertise will now work in all stances. This was a bug that has been fixed.
- Warriors no longer lose rage when using a macro to enter a stance they’re already in.
Länk finns här: http://forums.worldofwarcraft. com/thread.html?topicId=297196 6053&sid=1
Man får hoppas att dem inte ändrar någonting :D
Finns även andra förändringar i spells:
Druids
Ravage (All Ranks) - Damage changed from 350% to 385%
Hunters
Aspect of the Viper - Mana regeneration changed from 50% of the total intellect to 55%.
Mages
The new Mana Emerald is an upgrade of the Rank 5, not a new rank. Changed from 1136 - 1364 mana to 1800 - 3000 mana.
Paladins
Crusader Strike - Now deals 110% weapon damage and refreshes all Judgements on target.
Sanctified Judgement (All ranks) - Seal's mana cost returned changed from 50% to 80%
Rogues
Ambush (All Ranks) - Damage changed from 250% to 275%