ROCKETBOJ här med liten update.
a) "In 5.0 dispels will have a cooldown and duration more like Counterspell but get all buffs or debuffs at once to make them more tactical."
b) "You shouldn't be killing healers just because you burst them down and keep them interrupted, but because you cause them to have to use mana inefficiently"
c) "We want interrupting to feel more meaningful, for both the interrupter and the target. Interrupts should be rarer, but when you do get interrupted, you should know that you have a significant period of time where you can cast without fear of being interrupted again. We're expecting to have most cooldowns in the 15- to 25-sec range, and most lockout durations in the 3- to 6-sec range."
Källa:
http://www.mmo-champion.com/co ntent /
Bara börja dra upp era locks/mages boys (om ni har levt under en sten och fortfarande inte har en).
Drar en snabb disclaimer på slutet här i anti-flame syfte: Nej jag spelar inte melee cleeve/healer och detta är inget qq.
Peace.
loljk alla har väll redan dragit upp en;pPppPPpP
Så nu kan man inte RNG dispella när man har typ UA uppe? kasst, tur att man inte spelar min
Intellect will no longer directly increase the size of player mana pools. Healers will use Spirit for mana regeneration.
Bara fundersam då du postar wowtrådar med jämna mellanrum.
ont:
Vete fan, man får väl prova det och bedömma därefter..