1
Config
Postat av lollell den 30 Juni 2009, 17:24
8 kommentarer · 149 träffar
Tja, min config är konstig jag stog i main och sköt på en som stog på gula med mp5an helt lugnt med jag träffa inte ett skott så vet ni vad som är fel på configer är det mina rates?
Aja här kommer min cfg:
_cl_autoweponswitch "0"
volume "0.5"
ati_npatch "0"
ati_subdiv "0"
bgmbuffer "4069"
bgmvolume "1"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "1.2"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "700"
cl_crosshair_color "123 255 123"
cl_crosshair_size "3"
cl_crosshair_translucent "0"
cl_dlmax "999"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_fixtimerate "7.5"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gg "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Green"
cl_logofile "splatt"
cl_lw "1"
cl_minmodels "1"
cl_movespeedkey "0.52"
cl_nosmooth "0"
cl_observercrosshair "1"
cl_pmanstats "0"
cl_radartype "1"
cl_rate "9999"
cl_righthand "0"
cl_shadows "1"
cl_showfps "1"
cl_shownet "0"
cl_sidespeed "400"
cl_smoothtime "0,1"
cl_updaterate "101"
cl_weather "1"
cl_yawspeed "300"
con_color "255 255 255"
d_mipcap "0"
d_mipscale "1"
ex_interp "0"
fastsprites "1"
fps_max "101"
max_shells "120"
max_smokepuffs "0"
net_graph "3"
net_graphwidth "360"
s_rolloff "1.0"
s _doppler "0.0"
s_distance "60"
sensitivity "2.7"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1200.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "1.000000"
s_a3d "0"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
s_2dvolume "1"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahea d "0.1"
loadas8bit "1"
snd_noextraupdate "1"
room_delay "0 "
room_feedback "0"
r oom_left "0"
room_lp " 0"
room_mod "0"
room _off "1"
room_refl "0"
room_size "0"
room_type "0"
Aja här kommer min cfg:
_cl_autoweponswitch "0"
volume "0.5"
ati_npatch "0"
ati_subdiv "0"
bgmbuffer "4069"
bgmvolume "1"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "1.2"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "700"
cl_crosshair_color "123 255 123"
cl_crosshair_size "3"
cl_crosshair_translucent "0"
cl_dlmax "999"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_fixtimerate "7.5"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gg "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Green"
cl_logofile "splatt"
cl_lw "1"
cl_minmodels "1"
cl_movespeedkey "0.52"
cl_nosmooth "0"
cl_observercrosshair "1"
cl_pmanstats "0"
cl_radartype "1"
cl_rate "9999"
cl_righthand "0"
cl_shadows "1"
cl_showfps "1"
cl_shownet "0"
cl_sidespeed "400"
cl_smoothtime "0,1"
cl_updaterate "101"
cl_weather "1"
cl_yawspeed "300"
con_color "255 255 255"
d_mipcap "0"
d_mipscale "1"
ex_interp "0"
fastsprites "1"
fps_max "101"
max_shells "120"
max_smokepuffs "0"
net_graph "3"
net_graphwidth "360"
s_rolloff "1.0"
s _doppler "0.0"
s_distance "60"
sensitivity "2.7"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1200.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "1.000000"
s_a3d "0"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
s_2dvolume "1"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahea d "0.1"
loadas8bit "1"
snd_noextraupdate "1"
room_delay "0 "
room_feedback "0"
r oom_left "0"
room_lp " 0"
room_mod "0"
room _off "1"
room_refl "0"
room_size "0"
room_type "0"





