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Valve Hammer Editor. Fps Drop
Postat av mansfalk den 20 Januari 2009, 13:15
8 kommentarer · 167 träffar
tjenna alla glada fbare tänkte om nån har nån aning vad det kan vara med denna map. den fps dropar till 20-30fps, när man kollar in i väggen så är det 100-99fps fattar inte.
** Executing...
** Command: Change Directory
** Parameters: C:\\\\Program Files\\\\Steam \\\\steamapps& #92;\\\gurkskivan& #92;\\\counter-str ike
** Executing...
** Command: Copy File
** Parameters: "C:\\\\Users 92;\\\DattEn\& #92;\\Desktop\\ ;\\sq_aimer.map" "C:\\\\Users 92;\\\DattEn\& #92;\\Documents\ 92;\\HammerMaps\ 92;\\sq_aimer.map"
** Executing...
** Command: C:\\\\Users 2;\\\DattEn\ 92;\\Desktop\\ \\VHE\\\ 92;BCS_MA~2\\\\ ;tools\\\\hlcs g.exe
** Parameters: "C:\\\\Users 92;\\\DattEn\& #92;\\Documents\ 92;\\HammerMaps\ 92;\\sq_aimer"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\\\\Users 2;\\\DattEn\ 92;\\Desktop\\ \\VHE\\\ 92;BCS_MA~2\\\\ ;tools\\\\hlcs g.exe C:\\\\Users 2;\\\DattEn\ 92;\\Documents\ 2;\\HammerMaps\ 2;\\sq_aimer
Entering C:\\\\Users 2;\\\DattEn\ 92;\\Documents\ 2;\\HammerMaps\ 2;\\sq_aimer.map
Current hlcsg Settings
Name | Setting | Default
---------------------|------ -----|------------------------ -
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%. ..60%...80%...90%... (0.02 seconds)
SetModelCenters:
10%...20%...50%...60%...70%. .. (0.00 seconds)
CSGBrush:
10%...20%...30%...50%...60%. ..70%...80%... (0.10 seconds)
Using Wadfile: \\\\users\ \\\datten\\ ;\\desktop\\ 92;\vhe\\\\ ;bcs_mappingtoolspack\\ ;\\wads\\\ \halflife.wad
- Contains 6 used textures, 60.00 percent of map (3116 textures in wad)
Using Wadfile: \\\\users\ \\\datten\\ ;\\desktop\\ 92;\vhe\\\\ ;bcs_mappingtoolspack\\ ;\\wads\\\ \cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \\\\users\ \\\datten\\ ;\\desktop\\ 92;\vhe\\\\ ;bcs_mappingtoolspack\\ ;\\wads\\\ \cs_dust.wad
- Contains 4 used textures, 40.00 percent of map (28 textures in wad)
added 6 additional animating textures.
Texture usage is at 0.31 mb (of 4.00 mb MAX)
0.15 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\\\\Users 2;\\\DattEn\ 92;\\Desktop\\ \\VHE\\\ 92;BCS_MA~2\\\\ ;tools\\\\hlbs p.exe
** Parameters: "C:\\\\Users 92;\\\DattEn\& #92;\\Documents\ 92;\\HammerMaps\ 92;\\sq_aimer"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\\\\Users 2;\\\DattEn\ 92;\\Desktop\\ \\VHE\\\ 92;BCS_MA~2\\\\ ;tools\\\\hlbs p.exe C:\\\\Users 2;\\\DattEn\ 92;\\Documents\ 2;\\HammerMaps\ 2;\\sq_aimer
Current hlbsp Settings
Name | Setting | Default
-------------------|-------- ---|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 257 (0.02 seconds)
BSP generation successful, writing portal file 'C:\\\\Us ers\\\\DattEn& #92;\\\Documents 92;\\\HammerMaps 92;\\\sq_aimer.prt '
SolidBSP [hull 1] 179 (0.01 seconds)
SolidBSP [hull 2] 149 (0.01 seconds)
SolidBSP [hull 3] 194 (0.01 seconds)
0.14 seconds elapsed
----- END hlbsp -----
Vad kan det vara?, plus att mappen bli "jätte ljus" typ.
** Executing...
** Command: Change Directory
** Parameters: C:\\\\Program Files\\\\Steam \\\\steamapps& #92;\\\gurkskivan& #92;\\\counter-str ike
** Executing...
** Command: Copy File
** Parameters: "C:\\\\Users 92;\\\DattEn\& #92;\\Desktop\\ ;\\sq_aimer.map" "C:\\\\Users 92;\\\DattEn\& #92;\\Documents\ 92;\\HammerMaps\ 92;\\sq_aimer.map"
** Executing...
** Command: C:\\\\Users 2;\\\DattEn\ 92;\\Desktop\\ \\VHE\\\ 92;BCS_MA~2\\\\ ;tools\\\\hlcs g.exe
** Parameters: "C:\\\\Users 92;\\\DattEn\& #92;\\Documents\ 92;\\HammerMaps\ 92;\\sq_aimer"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\\\\Users 2;\\\DattEn\ 92;\\Desktop\\ \\VHE\\\ 92;BCS_MA~2\\\\ ;tools\\\\hlcs g.exe C:\\\\Users 2;\\\DattEn\ 92;\\Documents\ 2;\\HammerMaps\ 2;\\sq_aimer
Entering C:\\\\Users 2;\\\DattEn\ 92;\\Documents\ 2;\\HammerMaps\ 2;\\sq_aimer.map
Current hlcsg Settings
Name | Setting | Default
---------------------|------ -----|------------------------ -
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%. ..60%...80%...90%... (0.02 seconds)
SetModelCenters:
10%...20%...50%...60%...70%. .. (0.00 seconds)
CSGBrush:
10%...20%...30%...50%...60%. ..70%...80%... (0.10 seconds)
Using Wadfile: \\\\users\ \\\datten\\ ;\\desktop\\ 92;\vhe\\\\ ;bcs_mappingtoolspack\\ ;\\wads\\\ \halflife.wad
- Contains 6 used textures, 60.00 percent of map (3116 textures in wad)
Using Wadfile: \\\\users\ \\\datten\\ ;\\desktop\\ 92;\vhe\\\\ ;bcs_mappingtoolspack\\ ;\\wads\\\ \cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \\\\users\ \\\datten\\ ;\\desktop\\ 92;\vhe\\\\ ;bcs_mappingtoolspack\\ ;\\wads\\\ \cs_dust.wad
- Contains 4 used textures, 40.00 percent of map (28 textures in wad)
added 6 additional animating textures.
Texture usage is at 0.31 mb (of 4.00 mb MAX)
0.15 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\\\\Users 2;\\\DattEn\ 92;\\Desktop\\ \\VHE\\\ 92;BCS_MA~2\\\\ ;tools\\\\hlbs p.exe
** Parameters: "C:\\\\Users 92;\\\DattEn\& #92;\\Documents\ 92;\\HammerMaps\ 92;\\sq_aimer"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\\\\Users 2;\\\DattEn\ 92;\\Desktop\\ \\VHE\\\ 92;BCS_MA~2\\\\ ;tools\\\\hlbs p.exe C:\\\\Users 2;\\\DattEn\ 92;\\Documents\ 2;\\HammerMaps\ 2;\\sq_aimer
Current hlbsp Settings
Name | Setting | Default
-------------------|-------- ---|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 257 (0.02 seconds)
BSP generation successful, writing portal file 'C:\\\\Us ers\\\\DattEn& #92;\\\Documents 92;\\\HammerMaps 92;\\\sq_aimer.prt '
SolidBSP [hull 1] 179 (0.01 seconds)
SolidBSP [hull 2] 149 (0.01 seconds)
SolidBSP [hull 3] 194 (0.01 seconds)
0.14 seconds elapsed
----- END hlbsp -----
Vad kan det vara?, plus att mappen bli "jätte ljus" typ.






