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Compilingen är ologisk, need help :O

Postat av Låst konto 99899 den 1 Oktober 2006, 15:14
12 kommentarer · 128 träffar
Tjenamoss, jag har evigt problem med compilingen av min bana...
Jag brukar använda en stor box runt hela banan, för att slippa läckor, vet nämligen inte hur man gör "SKY". Men det jobbiga är att.. när jag nu har gjort min bana och lagt in brush lådan runt hela...då laggar det som fast under compilingen, men kartan blir skapad ändå, problemet är att fpsen är runt 20 :( därför testade jag och ta bort brushen, för o se vad som är felet, förutom brushen själv, men jag hittar inget speciellt fel, gör ni det?


** Executing...
** Command: Change Directory
** Parameters: D:\\\\PROGRAM& #92;\\\Valve\& #92;\\SteamApps\&# 92;\\jonasbergfors\ ;\\\half-life


** Executing...
** Command: Copy File
** Parameters: "D:\\\\PROGRAM \\\\Valve\ \\\SteamApps\& #92;\\jonasbergfors 2;\\\half-life\ ;\\\cstrike\&# 92;\\Maps\\ 2;\De_Hsb23klarkanskeEeehN yasteTEST.map" "D:\\\\PROGRAM \\\\Valve\ \\\SteamApps\& #92;\\jonasbergfors 2;\\\half-life\ ;\\\cstrike\&# 92;\\Maps\\ 2;\De_Hsb23klarkanskeEeehN yasteTEST.map"


** Executing...
** Command: C:\\\\Mapping& #92;\\\ZHLT\&# 92;\\hlcsg.exe
** Parameters: "D:\\\\PROGRAM \\\\Valve\ \\\SteamApps\& #92;\\jonasbergfors 2;\\\half-life\ ;\\\cstrike\&# 92;\\Maps\\ 2;\De_Hsb23klarkanskeEeehN yasteTEST"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
––- BEGIN hlcsg ––-
Command line: C:\\\\Mapping& #92;\\\ZHLT\&# 92;\\hlcsg.exe D:\\\\PROGRAM& #92;\\\Valve\& #92;\\SteamApps\&# 92;\\jonasbergfors\ ;\\\half-life\ \\\cstrike\ 2;\\Maps\\\ ;\De_Hsb23klarkanskeEeehNy asteTEST

-= Current hlcsg Settings =-
Name | Setting | Default
–––– 0;–––– 0;-|––––&# 150;-|–––– ––––– –––-
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]


entering D:\\\\PROGRAM& #92;\\\Valve\& #92;\\SteamApps\&# 92;\\jonasbergfors\ ;\\\half-life\ \\\cstrike\ 2;\\Maps\\\ ;\De_Hsb23klarkanskeEeehNy asteTEST.map
CreateBrush:
10%...20%...30%...40%...50%. ..60%...70%...80%...90%... (0.45 seconds)
SetModelCenters:
20%...50%...70%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%. ..60%...70%...80%...90%... (0.73 seconds)
Using WAD File: \\\\program 2;\\\valve\ 2;\\steamapps\\ ;\\jonasbergfors\& #92;\\half-life\&# 92;\\valve\\&# 92;\liquids.wad
Using WAD File: \\\\program 2;\\\valve\ 2;\\steamapps\\ ;\\jonasbergfors\& #92;\\half-life\&# 92;\\valve\\&# 92;\decals.wad
Using WAD File: \\\\program 2;\\\valve\ 2;\\steamapps\\ ;\\jonasbergfors\& #92;\\half-life\&# 92;\\valve\\&# 92;\halflife.wad
Using WAD File: \\\\program 2;\\\valve\ 2;\\steamapps\\ ;\\jonasbergfors\& #92;\\half-life\&# 92;\\cstrike\\ \\cstrike.wad
added 3 additional animating textures.
Texture usage is at 0.11 mb (of 4.00 mb MAX)
1.25 seconds elapsed

––- END hlcsg ––-




** Executing...
** Command: C:\\\\Mapping& #92;\\\ZHLT\&# 92;\\hlbsp.exe
** Parameters: "D:\\\\PROGRAM \\\\Valve\ \\\SteamApps\& #92;\\jonasbergfors 2;\\\half-life\ ;\\\cstrike\&# 92;\\Maps\\ 2;\De_Hsb23klarkanskeEeehN yasteTEST"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
––- BEGIN hlbsp ––-
Command line: C:\\\\Mapping& #92;\\\ZHLT\&# 92;\\hlbsp.exe D:\\\\PROGRAM& #92;\\\Valve\& #92;\\SteamApps\&# 92;\\jonasbergfors\ ;\\\half-life\ \\\cstrike\ 2;\\Maps\\\ ;\De_Hsb23klarkanskeEeehNy asteTEST

-= Current hlbsp Settings =-
Name | Setting | Default
–––– 0;––––-|&# 150;––––-| ––––– ––––– ––-
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


Warning: === LEAK in hull 0 ===
Entity info_player_deathmatch @ ( 142,-1278,-391)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated

Warning: === LEAK in hull 1 ===
Entity info_player_deathmatch @ ( 142,-1278,-391)
Warning: === LEAK in hull 2 ===
Entity info_player_deathmatch @ ( 142,-1278,-391)
Warning: === LEAK in hull 3 ===
Entity info_player_deathmatch @ ( 142,-1278,-391)
1.80 seconds elapsed

––- END hlbsp ––-




** Executing...
** Command: C:\\\\Mapping& #92;\\\ZHLT\&# 92;\\hlvis.exe
** Parameters: "D:\\\\PROGRAM \\\\Valve\ \\\SteamApps\& #92;\\jonasbergfors 2;\\\half-life\ ;\\\cstrike\&# 92;\\Maps\\ 2;\De_Hsb23klarkanskeEeehN yasteTEST"

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
––- BEGIN hlvis ––-
Command line: C:\\\\Mapping& #92;\\\ZHLT\&# 92;\\hlvis.exe D:\\\\PROGRAM& #92;\\\Valve\& #92;\\SteamApps\&# 92;\\jonasbergfors\ ;\\\half-life\ \\\cstrike\ 2;\\Maps\\\ ;\De_Hsb23klarkanskeEeehNy asteTEST
>> There was a problem compiling the map.
>> Check the file D:\\\\PROGRAM& #92;\\\Valve\& #92;\\SteamApps\&# 92;\\jonasbergfors\ ;\\\half-life\ \\\cstrike\ 2;\\Maps\\\ ;\De_Hsb23klarkanskeEeehNy asteTEST.log for the cause.

––- END hlvis ––-




** Executing...
** Command: C:\\\\Mapping& #92;\\\ZHLT\&# 92;\\hlrad.exe
** Parameters: "D:\\\\PROGRAM \\\\Valve\ \\\SteamApps\& #92;\\jonasbergfors 2;\\\half-life\ ;\\\cstrike\&# 92;\\Maps\\ 2;\De_Hsb23klarkanskeEeehN yasteTEST"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
––- BEGIN hlrad ––-
Command line: C:\\\\Mapping& #92;\\\ZHLT\&# 92;\\hlrad.exe D:\\\\PROGRAM& #92;\\\Valve\& #92;\\SteamApps\&# 92;\\jonasbergfors\ ;\\\half-life\ \\\cstrike\ 2;\\Maps\\\ ;\De_Hsb23klarkanskeEeehNy asteTEST
>> There was a problem compiling the map.
>> Check the file D:\\\\PROGRAM& #92;\\\Valve\& #92;\\SteamApps\&# 92;\\jonasbergfors\ ;\\\half-life\ \\\cstrike\ 2;\\Maps\\\ ;\De_Hsb23klarkanskeEeehNy asteTEST.log for the cause.

––- END hlrad ––-

tacksam för svar!
/IsKaLL
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