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Fps config Probs.
Postat av liquisoLe den 29 Maj 2005, 18:24
13 kommentarer · 65 träffar
Hej , jag tankade nyss hem en fps config för jag brukar ha otrevliga fps drops , nu är det så att HUD:en är HELT utsmetad så man inte ens ser vad det står .. så jag skulle vilja veta vad jag ska skriva i configen att den blir normal.
har sökt i forumet och på mIRC.
Här e configen jag använder.
ati_npatch "0"
ati_subdiv "0"
violence_ablood "0"
violence_hblood "0"
violence_agibs "0"
violence_hgibs "0"
gl_ztrick "0"
gl_cull "1"
gl_keeptjunctions "0"
gl_smoothmodels "0"
gl_texsort "1"
gl_palette_tex "0"
r_norefresh "0"
gl_round_down "4"
gl_picmip "3"
gl_playermip "2"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
cl_weather "0"
gl_overbright "1"
gl_affinemodels "1"
cl_shadows "0"
r_shadows "0"
gl_alphamin "0.25"
gl_monolights "0"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
gl_spriteblend "1"
gl_lightholes "0"
developer "1"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
r_norefresh "0"
gl_max_size "64"
precache "1"
viewsize "120"
brightness "1"
gamma "3"
fastsprites "2"
fps_max "999"
max_shells "0"
cl_corpsestay "0"
max_smokepuffs "0"
mp_decals "0"
d_spriteskip "0"
cl_himodels "0"
model "gordon"
topcolor "30"
bottomcolor "6"
cl_minmodels "1"
r_mmx "1"
gl_wateramp "0"
vid_wait "0"
hpk_maxsize "0.5"
r_waterwarp "0"
net_graph "3"
net_graphpos "2"
har sökt i forumet och på mIRC.
Här e configen jag använder.
ati_npatch "0"
ati_subdiv "0"
violence_ablood "0"
violence_hblood "0"
violence_agibs "0"
violence_hgibs "0"
gl_ztrick "0"
gl_cull "1"
gl_keeptjunctions "0"
gl_smoothmodels "0"
gl_texsort "1"
gl_palette_tex "0"
r_norefresh "0"
gl_round_down "4"
gl_picmip "3"
gl_playermip "2"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
cl_weather "0"
gl_overbright "1"
gl_affinemodels "1"
cl_shadows "0"
r_shadows "0"
gl_alphamin "0.25"
gl_monolights "0"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
gl_spriteblend "1"
gl_lightholes "0"
developer "1"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
r_norefresh "0"
gl_max_size "64"
precache "1"
viewsize "120"
brightness "1"
gamma "3"
fastsprites "2"
fps_max "999"
max_shells "0"
cl_corpsestay "0"
max_smokepuffs "0"
mp_decals "0"
d_spriteskip "0"
cl_himodels "0"
model "gordon"
topcolor "30"
bottomcolor "6"
cl_minmodels "1"
r_mmx "1"
gl_wateramp "0"
vid_wait "0"
hpk_maxsize "0.5"
r_waterwarp "0"
net_graph "3"
net_graphpos "2"






