En ny uppdatering har kommit till Counter-Strike: Global Offensive. I denna uppdatering verkar nu en klassisk bugg som alla troligen stött på vara fixad. Det är buggen där ditt synfält är över din modell. Detta har gjort att du kan se över saker och måste hoppa för att komma ur det.
Förutom detta har vi även sett stora förändringar till många kartor. Ingen av kartorna är med i active duty men är på något sätt med i spelet. Bland annat på den populära kartan Anubis. På just den har många förändringar gjort för att förbättra gameplay.
[ MISC ]
– Improved Steam Input support for mouse and keyboard input on Steam Deck.
– Improved game startup I/O to reduce game launch time.
– Improved user interface flow when cycling through weapon case items in Agent View (thanks, @AquaIsMissing and @_ale_cs).
– Fixed an incorrect inventory limit warning shown to users with many items in Storage Units.
– Fixed an exploit that would allow the player’s camera to become detached from their eye position.
[ MAPS ]
Anubis
– Added a hip cover on the plateau near B main.
– Clipped the large stone cover on CT mid for smoother movement.
– Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal. (Thanks poseidonskiy rofls).
– Allowed players to silently drop down from A long.
– Fixed stones colliding with the tarp on A catwalk.
– Removed stone at A sewer.
– Aligned floating pillar on A with the floor.
– Removed left-over clips on A main. (Thanks Hentie!).
– Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle).
– Clipping improvements (Thanks dr!zzle!).
– Cleaned up clipping under the bridge (Thanks Fnugz for your sacrifice).
Blagai
– Fixed pixelwalk on window frame (thanks Kerr).
– Increased C4 explosion radius.
– Fixed various visual bugs.
Cascade
– Added back a few visual details; ToOpenGL fix shouldn’t be affected; FPS sacrifice is minimal.
– Angled ladder in lower main; gives cover to Ts and worsens it as a camping spot for CTs.
– Clipping fixes.
– Removed self-boost in upper main near the bridge.
Ember
– Renamed Crater to Water Tower.
– A new water tower has been erected at Water Tower.
– Changed doors used throughout the map.
– Added sounds when doors are opened and closed.
– Gave cannons a new particle effect when firing.
– Fixed situation where cannonball may not damage players.
– Actually fixed cannons icon this time.
– Fixed weapon crate ammo spawning in floor near Apartments.
– Fixed lots of minor bugs (thanks Joaokaka1998).
Förutom detta har vi även sett stora förändringar till många kartor. Ingen av kartorna är med i active duty men är på något sätt med i spelet. Bland annat på den populära kartan Anubis. På just den har många förändringar gjort för att förbättra gameplay.
[ MISC ]
– Improved Steam Input support for mouse and keyboard input on Steam Deck.
– Improved game startup I/O to reduce game launch time.
– Improved user interface flow when cycling through weapon case items in Agent View (thanks, @AquaIsMissing and @_ale_cs).
– Fixed an incorrect inventory limit warning shown to users with many items in Storage Units.
– Fixed an exploit that would allow the player’s camera to become detached from their eye position.
[ MAPS ]
Anubis
– Added a hip cover on the plateau near B main.
– Clipped the large stone cover on CT mid for smoother movement.
– Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal. (Thanks poseidonskiy rofls).
– Allowed players to silently drop down from A long.
– Fixed stones colliding with the tarp on A catwalk.
– Removed stone at A sewer.
– Aligned floating pillar on A with the floor.
– Removed left-over clips on A main. (Thanks Hentie!).
– Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle).
– Clipping improvements (Thanks dr!zzle!).
– Cleaned up clipping under the bridge (Thanks Fnugz for your sacrifice).
Blagai
– Fixed pixelwalk on window frame (thanks Kerr).
– Increased C4 explosion radius.
– Fixed various visual bugs.
Cascade
– Added back a few visual details; ToOpenGL fix shouldn’t be affected; FPS sacrifice is minimal.
– Angled ladder in lower main; gives cover to Ts and worsens it as a camping spot for CTs.
– Clipping fixes.
– Removed self-boost in upper main near the bridge.
Ember
– Renamed Crater to Water Tower.
– A new water tower has been erected at Water Tower.
– Changed doors used throughout the map.
– Added sounds when doors are opened and closed.
– Gave cannons a new particle effect when firing.
– Fixed situation where cannonball may not damage players.
– Actually fixed cannons icon this time.
– Fixed weapon crate ammo spawning in floor near Apartments.
– Fixed lots of minor bugs (thanks Joaokaka1998).