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| Namn | daniel mark |
| Användarstatus | Old School |
| Stad | |
| Medlem sedan | 2008-06-08 |
| Senaste aktivitet | 4073 dagar, 21 timmar, 18 minuter |
zoom_sensitivity_ratio "0.8"
cl_updaterate "101"
rate "25000"
cl_cmdrate "101"
ex_interp "0.05"
// CONNECTION
rate 25000
ex_interp "0.01"
cl_rate "9999"
cl_cmdrate "101"
cl_updaterate "101"
cl_resend "6"
cl_gaitestimation "0"
cl_smoothtime "0"
// FPS
ati_npatch 0
ati_subdiv 0
cl_movespeedkey "0.559"
cl_corpsestay "-999999"
cl_shadows "0"
cl_weather "0"
cl_waterdist "0"
cl_pitchspeed "1"
cl_idealpitchscale "0.1"
d_spriteskip "0"
developer "0"
ex_maxerrordistance "0"
ex_extrapmax "8"
fastsprites "0"
fps_modem "101"
fps_lan "101"
fog_enable "0"
func_break_max_pieces "3"
fs_lazy_precache "1"
gl_fullbright "0.1"
gl_playermip "4"
gl_round_down "1000"
gl_palette_tex "1"
gl_lightholes "0"
gl_alphamin "0.25"
gl_clear "0"
gl_palette_tex "1"
gl_dither "0"
gl_flipmatrix "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_flashblend "0"
gl_clear "1"
gl_cull "1"
gl_ztrick "1"
gl_smoothmodels "0"
gl_textsort "0"
gl_monolights "0"
gl_overbright "9999"
gl_spriteblend "1"
gl_keeptjunctions "0"
gl_max_size "256"
gl_affinemodels "0"
gl_lightholes "0"
gl_picmip 0
gl_wateramp "0"
muzzleflash_light "0"
mp_decals "30"
max_smokepuffs "0"
max_shells "0"
mat_picmip "5"
mat_bumpmap "0"
mat_fastspecular "0"
mat_shadowstate "0"
mat_dxlevel "70"
mat_bumpmap "0"
mat_fastspecular "0"
mat_mipmaptextures "5"
r_mmx "1"
r_novis "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_traceglow "1"
r_wateralpha "1"
r_decals "30"
r_traceglow "1"
r_wateralpha "0"
r_worldlights "0"
r_3dsky "0"
r_shadows "0"
r_fastzreject "0"
r_WaterDrawRefraction "0"
r_WaterDrawReflection "0"
r_RainSimulate "0"
r_sse 1
r_sse2 "1"
r_3dnow "1"
r_norefresh "0"
r_worldlights "0"
r_shadows "0"
r_fastzreject "0"
r_WaterDrawRefraction "0"
r_WaterDrawReflection "0"
r_traceglow "0"
r_RainSimulate "0"
r_DrawRain "0"
r_DrawDetailProps "0"
r_dynamic "0"
r_cachestudio "1.1"
r_dynamic "0"
r_fullbright "0.1"
r_glowshellfreq "1.1"
r_lightmap "-9999"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
scr_transparentui "1"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
lambert "1.5"
precache "1"
hpk_maxsize "0"
texgamma "0.1"
// SOUNDS
s_rolloff "1"
s_doppler "0"
s_distance "99"
s_automin_distance "1"
s_automax_distance "60"
s_min_distance "4"
s_max_distance "1500"
s_leafnum "0"
s_refgain "0.35"
s_refdelay "3.5"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0"
s_eax "0"
s_geometry "1"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_occlude "1"
s_occ_epsilon "0"
s_occfactor "1"
s_buffersize "65536"
room_delay "0"
room_feedback "0"
room_dlylp "2"
room_size "0"
room_refl "0"
room_rvblp "1"
room_left "0"
room_lp "0"
room_mod "0"
room_type "0"
room_off "0"
waterroom_type "14"
suitvolume "0.5"
MP3Volume "0.5"
MP3Fadetime "1"
hisound "1"
bgmvolume "0.5"
snd_noextraupdate "1"
_snd_mixahead "0.1"
snd_show "0"
loadas8bit "0"
nosound "0"
ambient_fade "0.1"
ambient_level "0"
voice_scale "0"
voice_enable "0"
voice_modenable "0"
sv_voiceenable "0"
voice_forcemicrecord "0"
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "pb menu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "stopsound"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say uFYFAN VAD LAETT, VAD HALLER DOM PA MED?!?=!"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "shopmenu"
bind "p" "shopmenu2"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+showscores"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F2" "ak47; m4a1; primammo; primammo; primammo; vesthelm; hegren; flash; flash; sgren; defuser"
bind "F3" "deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; defuser"
bind "F4" "awp; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; vesthelm; hegren; sgren; flash; flash; defuser"
bind "F6" "save quick"
bind "F7" "cl_righthand 1"
bind "F10" "quit prompt"
bind "F11" "amx_menu"
bind "F12" "snapshot"
bind "INS" "snapshot"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE5" "stopsound"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.000000"
bottomcolor "0"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "101"
cl_cmdrate "101"
cl_corpsestay "-999999"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.1"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "9999"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "1"
MP3Volume "0.5"
mp_decals "30"
name "NiP|HeatoN"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "60"
s_automin_distance "1"
s_bloat "2"
s_distance "99"
s_doppler "0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1500"
s_min_distance "4"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "3.5"
s_refgain "0.35"
s_rolloff "1"
s_verbwet "0"
sensitivity "3"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.5"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "0"
viewsize "110"
voice_enable "0"
voice_forcemicrecord "0"
voice_modenable "0"
voice_scale "0"
volume "0.160000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
exec userconfig.cfg
cl_updaterate "101"
rate "25000"
cl_cmdrate "101"
ex_interp "0.05"
// CONNECTION
rate 25000
ex_interp "0.01"
cl_rate "9999"
cl_cmdrate "101"
cl_updaterate "101"
cl_resend "6"
cl_gaitestimation "0"
cl_smoothtime "0"
// FPS
ati_npatch 0
ati_subdiv 0
cl_movespeedkey "0.559"
cl_corpsestay "-999999"
cl_shadows "0"
cl_weather "0"
cl_waterdist "0"
cl_pitchspeed "1"
cl_idealpitchscale "0.1"
d_spriteskip "0"
developer "0"
ex_maxerrordistance "0"
ex_extrapmax "8"
fastsprites "0"
fps_modem "101"
fps_lan "101"
fog_enable "0"
func_break_max_pieces "3"
fs_lazy_precache "1"
gl_fullbright "0.1"
gl_playermip "4"
gl_round_down "1000"
gl_palette_tex "1"
gl_lightholes "0"
gl_alphamin "0.25"
gl_clear "0"
gl_palette_tex "1"
gl_dither "0"
gl_flipmatrix "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_flashblend "0"
gl_clear "1"
gl_cull "1"
gl_ztrick "1"
gl_smoothmodels "0"
gl_textsort "0"
gl_monolights "0"
gl_overbright "9999"
gl_spriteblend "1"
gl_keeptjunctions "0"
gl_max_size "256"
gl_affinemodels "0"
gl_lightholes "0"
gl_picmip 0
gl_wateramp "0"
muzzleflash_light "0"
mp_decals "30"
max_smokepuffs "0"
max_shells "0"
mat_picmip "5"
mat_bumpmap "0"
mat_fastspecular "0"
mat_shadowstate "0"
mat_dxlevel "70"
mat_bumpmap "0"
mat_fastspecular "0"
mat_mipmaptextures "5"
r_mmx "1"
r_novis "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_traceglow "1"
r_wateralpha "1"
r_decals "30"
r_traceglow "1"
r_wateralpha "0"
r_worldlights "0"
r_3dsky "0"
r_shadows "0"
r_fastzreject "0"
r_WaterDrawRefraction "0"
r_WaterDrawReflection "0"
r_RainSimulate "0"
r_sse 1
r_sse2 "1"
r_3dnow "1"
r_norefresh "0"
r_worldlights "0"
r_shadows "0"
r_fastzreject "0"
r_WaterDrawRefraction "0"
r_WaterDrawReflection "0"
r_traceglow "0"
r_RainSimulate "0"
r_DrawRain "0"
r_DrawDetailProps "0"
r_dynamic "0"
r_cachestudio "1.1"
r_dynamic "0"
r_fullbright "0.1"
r_glowshellfreq "1.1"
r_lightmap "-9999"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
scr_transparentui "1"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
lambert "1.5"
precache "1"
hpk_maxsize "0"
texgamma "0.1"
// SOUNDS
s_rolloff "1"
s_doppler "0"
s_distance "99"
s_automin_distance "1"
s_automax_distance "60"
s_min_distance "4"
s_max_distance "1500"
s_leafnum "0"
s_refgain "0.35"
s_refdelay "3.5"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0"
s_eax "0"
s_geometry "1"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_occlude "1"
s_occ_epsilon "0"
s_occfactor "1"
s_buffersize "65536"
room_delay "0"
room_feedback "0"
room_dlylp "2"
room_size "0"
room_refl "0"
room_rvblp "1"
room_left "0"
room_lp "0"
room_mod "0"
room_type "0"
room_off "0"
waterroom_type "14"
suitvolume "0.5"
MP3Volume "0.5"
MP3Fadetime "1"
hisound "1"
bgmvolume "0.5"
snd_noextraupdate "1"
_snd_mixahead "0.1"
snd_show "0"
loadas8bit "0"
nosound "0"
ambient_fade "0.1"
ambient_level "0"
voice_scale "0"
voice_enable "0"
voice_modenable "0"
sv_voiceenable "0"
voice_forcemicrecord "0"
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "pb menu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "stopsound"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say uFYFAN VAD LAETT, VAD HALLER DOM PA MED?!?=!"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "shopmenu"
bind "p" "shopmenu2"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+showscores"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F2" "ak47; m4a1; primammo; primammo; primammo; vesthelm; hegren; flash; flash; sgren; defuser"
bind "F3" "deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; defuser"
bind "F4" "awp; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; vesthelm; hegren; sgren; flash; flash; defuser"
bind "F6" "save quick"
bind "F7" "cl_righthand 1"
bind "F10" "quit prompt"
bind "F11" "amx_menu"
bind "F12" "snapshot"
bind "INS" "snapshot"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE5" "stopsound"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.000000"
bottomcolor "0"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "101"
cl_cmdrate "101"
cl_corpsestay "-999999"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.1"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "9999"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "1"
MP3Volume "0.5"
mp_decals "30"
name "NiP|HeatoN"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "60"
s_automin_distance "1"
s_bloat "2"
s_distance "99"
s_doppler "0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1500"
s_min_distance "4"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "3.5"
s_refgain "0.35"
s_rolloff "1"
s_verbwet "0"
sensitivity "3"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.5"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "0"
viewsize "110"
voice_enable "0"
voice_forcemicrecord "0"
voice_modenable "0"
voice_scale "0"
volume "0.160000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
exec userconfig.cfg
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