1
Hammer Editor
Postat av zrC.fi den 17 Maj 2004, 18:22
27 kommentarer · 38 träffar
jag förstår ej!
när jag skall test köra min map! (F9) så står det att den skall starta min map
martin123@hotmail.com ?? min steam login ? varför blir det så?
och hur gör jag om mina .map till BSP!
jag har läst 100 olika tutorials!
så här står det i själva "execarn"
0 seconds elapsed
** Executing...
** Command: G:\VALVEH~1\tools\vis.exe
** Parameters: "G:\Program\Steam\steam\S teamApps\martin123@hotmail.co m\counter-strike\cstrike\ma ps\martin123@hotmail"
vis.exe v1.3 (Dec 30 1998)
–– vis ––
1 thread(s)
8 portalleafs
13 numportals
BasePortalVis: 0...1...2...3...4...5...6...7. ..8...9... (0)
LeafThread: 0...1...2...3...4...5...6...7. ..8...9... (0)
average leafs visible: 7
visdatasize:8 compressed from 8
0.0 seconds elapsed
** Executing...
** Command: G:\VALVEH~1\tools\qrad.exe
** Parameters: "G:\Program\Steam\steam\S teamApps\martin123@hotmail.co m\counter-strike\cstrike\ma ps\123@hotmail"
qrad.exe v 1.5 (Apr 6 2000)
––- Radiosity ––
1 threads
[Reading texlights from 'G:\VALVEH~1\tools\lights. rad']
[1 texlights parsed from 'G:\VALVEH~1\tools\lights. rad']
225 faces
55751 square feet [8028160.00 square inches]
2625 patches after subdivision
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7. ..8...9... (1)
visibility matrix: 0.4 megs
BuildVisLeafs: 0...1...2...3...5...6...7...8. .. (2)
MakeScales: 0...1...2...3...4...5...6...7. ..8...9... (4)
transfer lists: 17.4 megs
SwapTransfersTask: 0...1...2...3...4...5...6...7. ..8...9... (3)
GatherLight: 0...1...2...3...4...5...6...7. ..8...9... (0)
Bounce #1 added RGB(0, 0, 0)
FinalLightFace: 0...1...2...3...4...5...6...7. ..8...9... (1)
Object names Objects/Maxobjs Memory / Maxmem Fullness
–––––– –––––––- –––––––- ––––
models 1/400 64/25600 ( 0.3%)
planes 160/32767 3200/655340 ( 0.5%)
vertexes 268/65535 3216/786420 ( 0.4%)
nodes 26/32767 624/786408 ( 0.1%)
texinfos 12/8192 480/327680 ( 0.1%)
faces 225/65535 4500/1310700 ( 0.3%)
clipnodes 76/32767 608/262136 ( 0.2%)
leaves 9/8192 252/229376 ( 0.1%)
marksurfaces 249/65535 498/131070 ( 0.4%)
surfedges 982/512000 3928/2048000 ( 0.2%)
edges 492/256000 1968/1024000 ( 0.2%)
texdata [variable] 48/2097152 ( 0.0%)
lightdata [variable] 110667/2097152 ( 5.3%)
visdata [variable] 8/2097152 ( 0.0%)
entdata [variable] 405/131072 ( 0.3%)
=== Total BSP file data space used: 130466 bytes ===
11 seconds elapsed
** Executing...
** Command: G:\VALVEH~1\tools\qrad.exe
** Parameters: +map "martin123@hotmail"
när jag skall test köra min map! (F9) så står det att den skall starta min map
martin123@hotmail.com ?? min steam login ? varför blir det så?
och hur gör jag om mina .map till BSP!
jag har läst 100 olika tutorials!
så här står det i själva "execarn"
0 seconds elapsed
** Executing...
** Command: G:\VALVEH~1\tools\vis.exe
** Parameters: "G:\Program\Steam\steam\S teamApps\martin123@hotmail.co m\counter-strike\cstrike\ma ps\martin123@hotmail"
vis.exe v1.3 (Dec 30 1998)
–– vis ––
1 thread(s)
8 portalleafs
13 numportals
BasePortalVis: 0...1...2...3...4...5...6...7. ..8...9... (0)
LeafThread: 0...1...2...3...4...5...6...7. ..8...9... (0)
average leafs visible: 7
visdatasize:8 compressed from 8
0.0 seconds elapsed
** Executing...
** Command: G:\VALVEH~1\tools\qrad.exe
** Parameters: "G:\Program\Steam\steam\S teamApps\martin123@hotmail.co m\counter-strike\cstrike\ma ps\123@hotmail"
qrad.exe v 1.5 (Apr 6 2000)
––- Radiosity ––
1 threads
[Reading texlights from 'G:\VALVEH~1\tools\lights. rad']
[1 texlights parsed from 'G:\VALVEH~1\tools\lights. rad']
225 faces
55751 square feet [8028160.00 square inches]
2625 patches after subdivision
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7. ..8...9... (1)
visibility matrix: 0.4 megs
BuildVisLeafs: 0...1...2...3...5...6...7...8. .. (2)
MakeScales: 0...1...2...3...4...5...6...7. ..8...9... (4)
transfer lists: 17.4 megs
SwapTransfersTask: 0...1...2...3...4...5...6...7. ..8...9... (3)
GatherLight: 0...1...2...3...4...5...6...7. ..8...9... (0)
Bounce #1 added RGB(0, 0, 0)
FinalLightFace: 0...1...2...3...4...5...6...7. ..8...9... (1)
Object names Objects/Maxobjs Memory / Maxmem Fullness
–––––– –––––––- –––––––- ––––
models 1/400 64/25600 ( 0.3%)
planes 160/32767 3200/655340 ( 0.5%)
vertexes 268/65535 3216/786420 ( 0.4%)
nodes 26/32767 624/786408 ( 0.1%)
texinfos 12/8192 480/327680 ( 0.1%)
faces 225/65535 4500/1310700 ( 0.3%)
clipnodes 76/32767 608/262136 ( 0.2%)
leaves 9/8192 252/229376 ( 0.1%)
marksurfaces 249/65535 498/131070 ( 0.4%)
surfedges 982/512000 3928/2048000 ( 0.2%)
edges 492/256000 1968/1024000 ( 0.2%)
texdata [variable] 48/2097152 ( 0.0%)
lightdata [variable] 110667/2097152 ( 5.3%)
visdata [variable] 8/2097152 ( 0.0%)
entdata [variable] 405/131072 ( 0.3%)
=== Total BSP file data space used: 130466 bytes ===
11 seconds elapsed
** Executing...
** Command: G:\VALVEH~1\tools\qrad.exe
** Parameters: +map "martin123@hotmail"