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Hjälp med cfg.n
Postat av Palme den 4 Oktober 2004, 14:27
23 kommentarer · 141 träffar
Jag har så att jag typ har picmip men jag får inte bort det ? Nåt gör att tex hp och sånt är suddigt och skott osv .. Vad är det jag har fel ?
ati_npatch "0"
ati_subdiv "0"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
gl_ztrick "0"
gl_cull "1"
gl_keeptjunctions "0"
gl_smoothmodels "0"
gl_texsort "1"
gl_palette_tex "0"
r_norefresh "0"
gl_round_down "4"
gl_picmip "0"
gl_playermip "0"
cl_weather "0"
gl_overbright "1"
gl_affinemodels "1"
cl_shadows "0"
r_shadows "0"
gl_alphamin "0.25"
gl_monolights "0"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
gl_spriteblend "1"
gl_lightholes "0"
developer "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
r_norefresh "0"
gl_max_size "64"
precache "1"
viewsize "120"
brightness "1"
gamma "3"
cl_dynamiccrosshair "1"
fastsprites "2"
fps_max "101"
max_shells "0"
cl_corpsestay "0"
max_smokepuffs "0"
mp_decals "0"
d_spriteskip "0"
cl_himodels "0"
topcolor "30"
bottomcolor "6"
cl_minmodels "1"
r_mmx "1"
gl_wateramp "0"
vid_wait "0"
hpk_maxsize "0.5"
r_waterwarp "0"
graphheight "494"
cl_showfps "1"
net_graph "3"
net_graphpos "2"
ati_npatch "0"
ati_subdiv "0"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
gl_ztrick "0"
gl_cull "1"
gl_keeptjunctions "0"
gl_smoothmodels "0"
gl_texsort "1"
gl_palette_tex "0"
r_norefresh "0"
gl_round_down "4"
gl_picmip "0"
gl_playermip "0"
cl_weather "0"
gl_overbright "1"
gl_affinemodels "1"
cl_shadows "0"
r_shadows "0"
gl_alphamin "0.25"
gl_monolights "0"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
gl_spriteblend "1"
gl_lightholes "0"
developer "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
r_norefresh "0"
gl_max_size "64"
precache "1"
viewsize "120"
brightness "1"
gamma "3"
cl_dynamiccrosshair "1"
fastsprites "2"
fps_max "101"
max_shells "0"
cl_corpsestay "0"
max_smokepuffs "0"
mp_decals "0"
d_spriteskip "0"
cl_himodels "0"
topcolor "30"
bottomcolor "6"
cl_minmodels "1"
r_mmx "1"
gl_wateramp "0"
vid_wait "0"
hpk_maxsize "0.5"
r_waterwarp "0"
graphheight "494"
cl_showfps "1"
net_graph "3"
net_graphpos "2"






