1
Vilken inställning?
Postat av Ensamvargen den 16 Januari 2007, 20:31
21 kommentarer · 162 träffar
Så här mitt cs ut just nu:
http://img232.imageshack.us/my .php?image=ovi5.jpg
Jag vet att jag använder mig en fps config men denna datorn är väldigt gammal.
Jag vill däremot att HP texten, sköldstatusen, pengarna osv skall se ut som "vanligt". Vilket kommando använder man för att ändra det?
Edit: Kör jag med original userconfig, så ser det ut som vanligt. Det är inte gl_picmip !!
Testa själva med min config förutom att ni ändrar gl_picmip till 0 så kommer ni att märka att texten fortsätter vara suddig!
Min userconfig:
voice_loopback "0"
voice_maxgain "0"
voice_avggain "0"
voice_overdrive "0"
voice_overdrivefadetime "0"
voice_recordtofile "0"
voice_scale "0.000000"
voice_enable "0"
voice_modenable "0.000000"
r_drawviewmodel "1"
r_mmx "1"
r_mirroralpha "0"
r_decals "0"
r_shadows "0"
r_traceglow "0"
r_lightmap "0"
r_mirroralpha "0"
r_detailtextures "0"
r_bmodelhighfrac "0"
r_norefresh "0"
r_dynamic "0"
cl_dynamiclights "0"
cl_particlefx "0"
cl_gaitestimation "1"
cl_resend "0"
cl_gibcount "0"
cl_himodels "0"
cl_allowdownload "1"
cl_solid_players "1"
cl_backspeed "400"
cl_forwardspeed "400"
cl_pitchdown "89"
cl_pitchup "89"
cl_gaitestimation "0"
cl_nopred "0"
cl_observercrosshair "1"
cl_rate "25000"
cl_dynamiccrosshair "0"
cl_dynamiccrosshair "0"
cl_shadows "0"
cl_lc "1"
cl_lw "1"
_cl_autowepswitch "1"
cl_corpsestay "0"
cl_righthand "1"
cl_nopred "0"
_cl_autowepswitch "1"
cl_cmdrate "101"
cl_updaterate "101"
cl_weather "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
gl_keeptjunctions "0"
gl_reporttjunctions "0"
gl_max_size "512"
gl_cull "1"
gl_picmip "3"
gl_texturemode "GL_NEAREST_MIPMAP_LINEAR
gl_mipcap "3"
gl_playermip "2"
gl_wateramp "0"
gl_polyoffset "0.1"
gl_ztrick "1"
gl_dither "1"
gl_smoothmodels "0"
gl_lightholes "0"
cl_minmodels "1"
gl_round_down "10"
gl_affinemodels "0"
gl_texsort "1"
gl_clear "0"
gl_round_down "3"
gl_palette_tex "0"
gl_alphamin "0.25"
gl_monolights "0"
s_reverb "0"
s_reflect "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "0.000000"
s_a3d "0"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
s_2dvolume "1"
s_refgain "0.4"
sv_voiceenable "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
m_filter "0"
m_pitch "0.022000"
tracerred "0"
traceralpha "0"
max_shells "0"
max_smokepuffs "0"
ex_maxerrordistance "0"
ex_interp "0"
ambient_fade "0"
mp_decals "0"
vid_wait "0"
loadas8bit "1"
snd_noextraupdate "1"
hud_centerid "1"
sv_aim "0"
precache "1"
developer "0"
console "1"
crosshair "1.000000"
brightness "3"
gamma "3"
tripplebuffer "0"
hud_fastswitch "1"
viewsize "120"
hud_fastswitch "1"
con_color "255 255 50"
rate "25000"
con_color "240 240 240"
gunsmoke "0"
fastsprites "2"
vid_nopageflip "0"
lightgamma "2.5"
scr_conspeed "9999"
joystick "0"
max_maxsmokepuffs "0"
d_spriteskip "0"
_detailtexturessupported "0"
http://img232.imageshack.us/my .php?image=ovi5.jpg
Jag vet att jag använder mig en fps config men denna datorn är väldigt gammal.
Jag vill däremot att HP texten, sköldstatusen, pengarna osv skall se ut som "vanligt". Vilket kommando använder man för att ändra det?
Edit: Kör jag med original userconfig, så ser det ut som vanligt. Det är inte gl_picmip !!
Testa själva med min config förutom att ni ändrar gl_picmip till 0 så kommer ni att märka att texten fortsätter vara suddig!
Min userconfig:
voice_loopback "0"
voice_maxgain "0"
voice_avggain "0"
voice_overdrive "0"
voice_overdrivefadetime "0"
voice_recordtofile "0"
voice_scale "0.000000"
voice_enable "0"
voice_modenable "0.000000"
r_drawviewmodel "1"
r_mmx "1"
r_mirroralpha "0"
r_decals "0"
r_shadows "0"
r_traceglow "0"
r_lightmap "0"
r_mirroralpha "0"
r_detailtextures "0"
r_bmodelhighfrac "0"
r_norefresh "0"
r_dynamic "0"
cl_dynamiclights "0"
cl_particlefx "0"
cl_gaitestimation "1"
cl_resend "0"
cl_gibcount "0"
cl_himodels "0"
cl_allowdownload "1"
cl_solid_players "1"
cl_backspeed "400"
cl_forwardspeed "400"
cl_pitchdown "89"
cl_pitchup "89"
cl_gaitestimation "0"
cl_nopred "0"
cl_observercrosshair "1"
cl_rate "25000"
cl_dynamiccrosshair "0"
cl_dynamiccrosshair "0"
cl_shadows "0"
cl_lc "1"
cl_lw "1"
_cl_autowepswitch "1"
cl_corpsestay "0"
cl_righthand "1"
cl_nopred "0"
_cl_autowepswitch "1"
cl_cmdrate "101"
cl_updaterate "101"
cl_weather "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
gl_keeptjunctions "0"
gl_reporttjunctions "0"
gl_max_size "512"
gl_cull "1"
gl_picmip "3"
gl_texturemode "GL_NEAREST_MIPMAP_LINEAR
gl_mipcap "3"
gl_playermip "2"
gl_wateramp "0"
gl_polyoffset "0.1"
gl_ztrick "1"
gl_dither "1"
gl_smoothmodels "0"
gl_lightholes "0"
cl_minmodels "1"
gl_round_down "10"
gl_affinemodels "0"
gl_texsort "1"
gl_clear "0"
gl_round_down "3"
gl_palette_tex "0"
gl_alphamin "0.25"
gl_monolights "0"
s_reverb "0"
s_reflect "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "0.000000"
s_a3d "0"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
s_2dvolume "1"
s_refgain "0.4"
sv_voiceenable "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
m_filter "0"
m_pitch "0.022000"
tracerred "0"
traceralpha "0"
max_shells "0"
max_smokepuffs "0"
ex_maxerrordistance "0"
ex_interp "0"
ambient_fade "0"
mp_decals "0"
vid_wait "0"
loadas8bit "1"
snd_noextraupdate "1"
hud_centerid "1"
sv_aim "0"
precache "1"
developer "0"
console "1"
crosshair "1.000000"
brightness "3"
gamma "3"
tripplebuffer "0"
hud_fastswitch "1"
viewsize "120"
hud_fastswitch "1"
con_color "255 255 50"
rate "25000"
con_color "240 240 240"
gunsmoke "0"
fastsprites "2"
vid_nopageflip "0"
lightgamma "2.5"
scr_conspeed "9999"
joystick "0"
max_maxsmokepuffs "0"
d_spriteskip "0"
_detailtexturessupported "0"









