En ny patch har släppts till CS:GO där vi finner en ny Mumble-interraktion, balansförändringar till kartorna samt ett avslut på den två års-festen som introducerade i och med den förra patchen. Kartförändringarna är inte allt för stora utan det är mindre förändringar och en förändring är du nu kan se en "CS-ängel" som defusar bomben i eld på Overpass. Den illustrationen är där då olofm lyckades med en liknande bedrift under EMS One.
Surround-ljud när du använder Mumble
Den mest noterbara funktionen som har introducerats i patchen är Mumble-interraktionen. Det innebär att när du använder mumble så kommer du att höra personen du pratar med beroende på var han står i CS. Det betyder att om din kompis står bakom dig i CS så kommer du att höra han bakom dig när han pratar i mumble.Patch 1.34.4.5
Gameplay
MISC
- Added positional audio support for players using Mumble voice chat.
- Fixed case where sniper scope blur was not accurately representing full sniper weapon inaccuracy when scoped.
- Fixed a bug where in some cases a bullet didn't know it had penetrated a player hitbox if it started by penetrating another surface first and hadn't exited before "hitting" the hitbox.
- Fixed weapon damage falloff distances getting reset every time a surface was penetrated, which allowed weapons to shoot farther than they should if they penetrated an object first (like the sawedoff).
- Terminated birthday party.
- Increased Zeus price to 400.
Maps
- Fixed a regression with fov_cs_debug convar.
Mirage
- Removed various unintended boost-spots
- Moved some flowers at top of mid
Overpass
- Removed tall sandbags near Bombsite B which could be used to two-man boost onto and peek/shoot into T water
- Added a intended boost spot in its place, where you can two-man boost. Wall near position is bangable from both sides.
- Removed boost on green wall in playground
- Removed position on toilet mid entrance which could be used to get an angle on toilet entrance
- Fixed some spots where C4 could get stuck
- Removed grass on low cover near Bombsite A which obstructed peeking
- Changed some textures and lighting to improve visibility and reduce environment noise
- Moved lightpost at entrance to Bombsite A to remove gap
- Closed off hut at Bombsite A
- Railing outside of squeaky door no longer blocks bullets or grenades
Rush
- Various balance tweaks, optimizations and bug fixes
- Added unique sounds for each spawn