Ett problem är att en del använder det för att förbättra sina reflexer under en enstaka match. Walker menar dock att eftersom tävlingarna pågår under en längre tid så är det praktiskt omöjligt att dra nytta av det under hela tiden. Därmed borde inte problemet kunna ta alltför stora höjder.
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In one WCG, a player I knew took amphetamines an hour before his match to boost his reflexes. His team ended up losing the match, although it certainly had an impact - his performance helped his team to win one map out of three - it kind of hits home that only the really talented will come out on top in the end.Så frågan som uppstår är givetvis: Kan e-sportvärlden vänta sig dopingtester i framtiden?
Most of these tournaments go on for ages. There are plenty that run overtime or get ground to a halt because of computer problems or Internet issues. The amount of stamina required to make it through a major tournament would surprise most people. You wouldn't be able to consistently keep yourself high for the whole duration of a tournament, and I don't think most gamers want to anyway.
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